![]() Publishers seemingly saw things differently when the paid subscription tier was added. Nvidia definitely did have agreements in place with publishers like Activision, but the publisher's stance changed when GeForce Now left its free beta. When reached for comment, Nvidia pointed me to a recent blog about what's next for GFN, and offered to put me in touch with some developers, but didn't answer specific questions about how its partnerships work or how games are added to the service. "Nvidia didn't ask for our permission to put the game on the platform so we asked them to remove it," tweeted The Long Dark developer Raphael van Lierop, adding that "devs should control where their games exist." For Vice, Patrick Klepek reached out to several other indie developers who weren't aware their games were on GeForce Now, and said they didn't have active agreements with Nvidia. March 1: The Long Dark is removed from GFN after developer says Nvidia didn't ask for permission.February 21: Bethesda games except Wolfenstein Youngblood are removed from GFN, and Nvidia says 1,500 more games are on the way, while "game removals should be few and far between.".February 14: Nvidia says that it removed Activision Blizzard games over a "misunderstanding" around the free trial for founders.February 2020: GeForce Now launches out of beta into full release, with a free tier and a "founders" tier that offers longer play sessions and ray tracing.December 2019: Capcom games are removed from GeForce Now.January 2018: Nvidia launches PC beta of GeForce Now.The earlier planned pricing scheme never returns. It supports about 100 games, but you have to own the games on a platform like Steam to play them. October 2017: GeForce Now launches a free beta, but only for Mac. ![]() "Renting" a more powerful server with a GTX 1080 would cost more than renting one with a GTX 1060.
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